//
//  LDSprite.h
//  
//
//  Created by snowymydog on 29/05/10.
//  Copyright LazyDog 2010. All rights reserved.
//

#import <UIKit/UIKit.h>
#include <AudioToolbox/AudioToolbox.h>
#import "Texture2D.h"
#import <AVFoundation/AVAudioPlayer.h>
//@class Texture2D;

@interface AVAudioPlayer (easyLoading)

//	SystemSoundID alertSoundID;
//	AVAudioPlayer *theSound;
	

// @property	int nowTile;

- (id) initWithWav : (NSString *) fname;
- (void) rewindAndPlay;

@end
